project.godot 877 B

12345678910111213141516171819202122232425262728293031323334353637
  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="AvatarDoll"
  11. run/main_scene="uid://ybvp3l1q6u31"
  12. config/features=PackedStringArray("4.4", "C#", "GL Compatibility")
  13. run/max_fps=240
  14. boot_splash/bg_color=Color(0.168627, 0.168627, 0.168627, 1)
  15. config/icon="res://icon.svg"
  16. [autoload]
  17. AvatarDollAdapter="*res://AvatarDoll/AvatarDollAdapter.cs"
  18. AvatarDollDataMgr="*res://Scripts/avatar_doll_data_manager.gd"
  19. [display]
  20. window/size/viewport_width=1920
  21. window/size/viewport_height=1080
  22. [dotnet]
  23. project/assembly_name="AvatarDoll"
  24. [rendering]
  25. renderer/rendering_method="gl_compatibility"
  26. renderer/rendering_method.mobile="gl_compatibility"