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- extends Control
- @onready var avatart_type_panel: PanelContainer = $HSplitContainer/VSplitContainer/AvatartTypePanel
- # Called when the node enters the scene tree for the first time.
- func _ready() -> void:
- pass # Replace with function body.
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- func _process(delta: float) -> void:
- pass
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