[gd_scene load_steps=8 format=3 uid="uid://eenfo8d1a16f"]

[ext_resource type="Script" uid="uid://dyya557f5ssfs" path="res://Scripts/_Test.cs" id="1_3wv3v"]
[ext_resource type="SpriteFrames" uid="uid://dvvevqlcxgsmn" path="res://Resources/cursor_sprite_frames.tres" id="2_i8xqr"]
[ext_resource type="Texture2D" uid="uid://bkbthijjqw52q" path="res://icon.svg" id="3_id8a5"]
[ext_resource type="PackedScene" uid="uid://b6vfotuimp4ay" path="res://Scenes/EditorTest.tscn" id="4_i8xqr"]

[sub_resource type="Animation" id="Animation_epypp"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("3_id8a5")]
}

[sub_resource type="Animation" id="Animation_wtcfe"]
resource_name = "new_animation"
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.101116),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [ExtResource("3_id8a5"), ExtResource("3_id8a5")]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_0e48y"]
_data = {
&"RESET": SubResource("Animation_epypp"),
&"new_animation": SubResource("Animation_wtcfe")
}

[node name="Node2D" type="Node2D"]
script = ExtResource("1_3wv3v")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(1002, 170)
sprite_frames = ExtResource("2_i8xqr")
animation = &"Default"
offset = Vector2(21, -49)

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_0e48y")
}

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(273, 131)
texture = ExtResource("3_id8a5")

[node name="Control" parent="." instance=ExtResource("4_i8xqr")]
anchors_preset = 0
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = -554.0
offset_top = -321.0
offset_right = -554.0
offset_bottom = -321.0
grow_horizontal = 1
grow_vertical = 1
metadata/_edit_use_anchors_ = true

[node name="Camera2D" type="Camera2D" parent="."]
